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* @license Apache-2.0
*
* Copyright (c) 2026 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
'use strict';
// MODULES //
var float64ToFloat32 = require( '@stdlib/number/float64/base/to-float32' );
// MAIN //
/**
* Computes the sum of three single-precision complex floating-point numbers stored in real-valued strided array views and assigns results to a provided strided output array.
*
* @param {Float32Array} z1 - first complex number view
* @param {integer} strideZ1 - stride length for `z1`
* @param {NonNegativeInteger} offsetZ1 - starting index for `z1`
* @param {Float32Array} z2 - second complex number view
* @param {integer} strideZ2 - stride length for `z2`
* @param {NonNegativeInteger} offsetZ2 - starting index for `z2`
* @param {Float32Array} z3 - third complex number view
* @param {integer} strideZ3 - stride length for `z3`
* @param {NonNegativeInteger} offsetZ3 - starting index for `z3`
* @param {Collection} out - output array
* @param {integer} strideOut - stride length for `out`
* @param {NonNegativeInteger} offsetOut - starting index for `out`
* @returns {Collection} output array
*
* @example
* var Float32Array = require( '@stdlib/array/float32' );
*
* var z1 = new Float32Array( [ 5.0, 3.0 ] );
* var z2 = new Float32Array( [ -2.0, 1.0 ] );
* var z3 = new Float32Array( [ 5.0, 3.0 ] );
*
* var out = strided( z1, 1, 0, z2, 1, 0, z3, 1, 0, new Float32Array( 2 ), 1, 0 );
* // returns <Float32Array>[ 8.0, 7.0 ]
*/
function strided( z1, strideZ1, offsetZ1, z2, strideZ2, offsetZ2, z3, strideZ3, offsetZ3, out, strideOut, offsetOut ) { // eslint-disable-line max-len, max-params
out[ offsetOut ] = float64ToFloat32( z1[ offsetZ1 ] + z2[ offsetZ2 ] + z3[ offsetZ3 ] ); // eslint-disable-line max-len
out[ offsetOut+strideOut ] = float64ToFloat32( z1[ offsetZ1+strideZ1 ] + z2[ offsetZ2+strideZ2 ] + z3[ offsetZ3+strideZ3 ] ); // eslint-disable-line max-len
return out;
}
// EXPORTS //
module.exports = strided;
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