All files main.js

98.43% Statements 126/128
90% Branches 9/10
100% Functions 1/1
98.43% Lines 126/128

Press n or j to go to the next uncovered block, b, p or k for the previous block.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 1291x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x     4x 4x 4x 4x 4x 4x 4x 4x 4x 3x 3x 3x 3x 3x 2x 3x 3x 3x 3x 3x 3x 2x 3x 2x 2x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 4x 3x 3x 3x 3x 3x 3x 4x 1x 1x 1x 1x 1x  
/**
* @license Apache-2.0
*
* Copyright (c) 2025 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*    http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
 
'use strict';
 
// MODULES //
 
var floor = require( '@stdlib/math/base/special/floor' );
var numelDimension = require( '@stdlib/ndarray/base/numel-dimension' );
var getStride = require( '@stdlib/ndarray/base/stride' );
var getOffset = require( '@stdlib/ndarray/base/offset' );
var getData = require( '@stdlib/ndarray/base/data-buffer' );
 
 
// VARIABLES //
 
var M = 3;
 
 
// MAIN //
 
/**
* Reverses the elements of a one-dimensional single-precision floating-point ndarray.
*
* @param {ArrayLikeObject<Object>} arrays - array-like object containing one input ndarray
* @returns {void}
*
* @example
* var Float32Array = require( '@stdlib/array/float32' );
* var ndarray = require( '@stdlib/ndarray/base/ctor' );
*
* var xbuf = new Float32Array( [ 1.0, 2.0, 3.0 ] );
* var x = new ndarray( 'float32', xbuf, [ 3 ], [ 1 ], 0, 'row-major' );
*
* srev( [ x ] );
* // xbuf => <Float32Array>[ 3.0, 2.0, 1.0 ]
*/
function srev( arrays ) {
	var strideX;
	var offset;
	var tmp;
	var ix;
	var iy;
	var m;
	var n;
	var i;
	var x;
	var N;
	var d;
 
	x = arrays[ 0 ];
	N = numelDimension( x, 0 );
 
	if ( N <= 0 ) {
		return;
	}
	d = getData( x );
	strideX = getStride( x, 0 );
	offset = getOffset( x );
 
	n = floor( N/2 );
	ix = offset;
 
	// Use loop unrolling if the stride is equal to `1`...
	if ( strideX === 1 ) {
		m = n % M;
		iy = ix + N - 1;
 
		// If we have a remainder, run a clean-up loop...
		if ( m > 0 ) {
			for ( i = 0; i < m; i++ ) {
				tmp = d[ ix ];
				d[ ix ] = d[ iy ];
				d[ iy ] = tmp;
				ix += strideX;
				iy -= strideX;
			}
		}
		if ( n < M ) {
			return;
		}
		for ( i = m; i < n; i += M ) {
			tmp = d[ ix ];
			d[ ix ] = d[ iy ];
			d[ iy ] = tmp;
 
			tmp = d[ ix+1 ];
			d[ ix+1 ] = d[ iy-1 ];
			d[ iy-1 ] = tmp;
 
			tmp = d[ ix+2 ];
			d[ ix+2 ] = d[ iy-2 ];
			d[ iy-2 ] = tmp;
 
			ix += M;
			iy -= M;
		}
		return;
	}
	iy = ix + ( ( N-1 ) * strideX );
	for ( i = 0; i < n; i++ ) {
		tmp = d[ ix ];
		d[ ix ] = d[ iy ];
		d[ iy ] = tmp;
		ix += strideX;
		iy -= strideX;
	}
}
 
 
// EXPORTS //
 
module.exports = srev;