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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x | /** * @license Apache-2.0 * * Copyright (c) 2025 The Stdlib Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ 'use strict'; /** * Compute the angle in the plane (in degrees) between the positive x-axis and the ray from `(0,0)` to the point `(x,y)`. * * @module @stdlib/math/base/special/atan2d * * @example * var atan2d = require( '@stdlib/math/base/special/atan2d' ); * * var v = atan2d( 2.0, 2.0 ); // => atand(1.0) * // returns ~45.0 * * v = atan2d( 6.0, 2.0 ); // => atand(3.0) * // returns ~71.565 * * v = atan2d( -1.0, -1.0 ); // => atand(1.0) - 180.0 * // returns ~-135.0 * * v = atan2d( 3.0, 0.0 ); * // returns 90.0 * * v = atan2d( -2.0, 0.0 ); * // returns -90.0 * * v = atan2d( 0.0, 0.0 ); * // returns 0.0 * * v = atan2d( 3.0, NaN ); * // returns NaN * * v = atan2d( NaN, 2.0 ); * // returns NaN */ // MODULES // var atan2d = require( './main.js' ); // EXPORTS // module.exports = atan2d; |