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/**
* @license Apache-2.0
*
* Copyright (c) 2025 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*    http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
 
/* eslint-disable max-depth */
 
'use strict';
 
// MODULES //
 
var loopOrder = require( '@stdlib/ndarray/base/nullary-loop-interchange-order' );
var blockSize = require( '@stdlib/ndarray/base/nullary-tiling-block-size' );
var take = require( '@stdlib/array/base/take-indexed' );
var reverse = require( '@stdlib/array/base/reverse' );
 
 
// MAIN //
 
/**
* Tests whether at least `n` elements in an ndarray pass a test implemented by a predicate function.
*
* @private
* @param {Object} x - object containing ndarray meta data
* @param {ndarrayLike} x.ref - reference to the original ndarray-like object
* @param {string} x.dtype - data type
* @param {Collection} x.data - data buffer
* @param {NonNegativeIntegerArray} x.shape - dimensions
* @param {IntegerArray} x.strides - stride lengths
* @param {NonNegativeInteger} x.offset - index offset
* @param {string} x.order - specifies whether `x` is row-major (C-style) or column-major (Fortran-style)
* @param {PositiveInteger} n - number of elements
* @param {Function} predicate - predicate function
* @param {*} thisArg - predicate function execution context
* @returns {boolean} boolean indicating whether at least `n` elements pass a test
*
* @example
* var toAccessorArray = require( '@stdlib/array/base/to-accessor-array' );
* var accessors = require( '@stdlib/array/base/accessors' );
* var Float64Array = require( '@stdlib/array/float64' );
*
* function predicate( value ) {
*    return value > 0.0;
* }
*
* // Create a data buffer:
* var xbuf = toAccessorArray( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );
*
* // Define the shape of the input array:
* var shape = [ 1, 3, 1, 2 ];
*
* // Define the array strides:
* var sx = [ 12, 4, 4, 1 ];
*
* // Define the index offset:
* var ox = 1;
*
* // Create the input ndarray-like object:
* var x = {
*     'ref': null,
*     'dtype': 'float64',
*     'data': xbuf,
*     'shape': shape,
*     'strides': sx,
*     'offset': ox,
*     'order': 'row-major',
*     'accessors': accessors( xbuf ).accessors
* };
*
* // Test elements:
* var out = blockedsome4d( x, 4, predicate, {} );
* // returns true
*/
function blockedsome4d( x, n, predicate, thisArg ) {
	var bsize;
	var count;
	var xbuf;
	var idx;
	var get;
	var dx0;
	var dx1;
	var dx2;
	var dx3;
	var ox1;
	var ox2;
	var ox3;
	var sh;
	var s0;
	var s1;
	var s2;
	var s3;
	var sx;
	var ox;
	var ix;
	var i0;
	var i1;
	var i2;
	var i3;
	var j0;
	var j1;
	var j2;
	var j3;
	var o;
 
	// Note on variable naming convention: s#, dx#, i#, j# where # corresponds to the loop number, with `0` being the innermost loop...
 
	// Resolve the loop interchange order:
	o = loopOrder( x.shape, x.strides );
	sh = o.sh;
	sx = o.sx;
	idx = reverse( o.idx );
 
	// Determine the block size:
	bsize = blockSize( x.dtype );
 
	// Set a pointer to the first indexed element:
	ox = x.offset;
 
	// Cache a reference to the input ndarray buffer:
	xbuf = x.data;
 
	// Cache the offset increment for the innermost loop:
	dx0 = sx[0];
 
	// Cache accessor:
	get = x.accessors[0];
 
	// Initialize a counter:
	count = 0;
 
	// Iterate over blocks...
	for ( j3 = sh[3]; j3 > 0; ) {
		if ( j3 < bsize ) {
			s3 = j3;
			j3 = 0;
		} else {
			s3 = bsize;
			j3 -= bsize;
		}
		ox3 = ox + ( j3*sx[3] );
		for ( j2 = sh[2]; j2 > 0; ) {
			if ( j2 < bsize ) {
				s2 = j2;
				j2 = 0;
			} else {
				s2 = bsize;
				j2 -= bsize;
			}
			dx3 = sx[3] - ( s2*sx[2] );
			ox2 = ox3 + ( j2*sx[2] );
			for ( j1 = sh[1]; j1 > 0; ) {
				if ( j1 < bsize ) {
					s1 = j1;
					j1 = 0;
				} else {
					s1 = bsize;
					j1 -= bsize;
				}
				dx2 = sx[2] - ( s1*sx[1] );
				ox1 = ox2 + ( j1*sx[1] );
				for ( j0 = sh[0]; j0 > 0; ) {
					if ( j0 < bsize ) {
						s0 = j0;
						j0 = 0;
					} else {
						s0 = bsize;
						j0 -= bsize;
					}
					// Compute the index offset for the first input ndarray element in the current block:
					ix = ox1 + ( j0*sx[0] );
 
					// Compute the loop offset increment:
					dx1 = sx[1] - ( s0*sx[0] );
 
					// Iterate over the ndarray dimensions...
					for ( i3 = 0; i3 < s3; i3++ ) {
						for ( i2 = 0; i2 < s2; i2++ ) {
							for ( i1 = 0; i1 < s1; i1++ ) {
								for ( i0 = 0; i0 < s0; i0++ ) {
									if ( predicate.call( thisArg, get( xbuf, ix ), take( [ j3+i3, j2+i2, j1+i1, j0+i0 ], idx ), x.ref ) ) { // eslint-disable-line max-len
										count += 1;
										if ( count === n ) {
											return true;
										}
									}
									ix += dx0;
								}
								ix += dx1;
							}
							ix += dx2;
						}
						ix += dx3;
					}
				}
			}
		}
	}
	return false;
}
 
 
// EXPORTS //
 
module.exports = blockedsome4d;