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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 | 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 12x 12x 12x 2x 2x 2x 2x 2x | /** * @license Apache-2.0 * * Copyright (c) 2021 The Stdlib Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ 'use strict'; // MODULES // var smskmap = require( '@stdlib/strided/base/smskmap' ).ndarray; var floorf = require( '@stdlib/math/base/special/floorf' ); // MAIN // /** * Rounds each element in a single-precision floating-point strided array `x` toward negative infinity according to a strided mask array and assigns the results to elements in a single-precision floating-point strided array `y`. * * @param {NonNegativeInteger} N - number of indexed elements * @param {Float32Array} x - input array * @param {integer} sx - `x` stride length * @param {NonNegativeInteger} ox - starting `x` index * @param {Uint8Array} m - mask array * @param {integer} sm - `m` stride length * @param {NonNegativeInteger} om - starting `m` index * @param {Float32Array} y - destination array * @param {integer} sy - `y` stride length * @param {NonNegativeInteger} oy - starting `y` index * @returns {Float32Array} `y` * * @example * var Float32Array = require( '@stdlib/array/float32' ); * var Uint8Array = require( '@stdlib/array/uint8' ); * * var x = new Float32Array( [ 1.1, 2.5, -3.5, 4.0, -5.9 ] ); * var m = new Uint8Array( [ 0, 0, 1, 0, 1 ] ); * var y = new Float32Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] ); * * smskfloor( x.length, x, 1, 0, m, 1, 0, y, 1, 0 ); * // y => <Float32Array>[ 1.0, 2.0, 0.0, 4.0, 0.0 ] */ function smskfloor( N, x, sx, ox, m, sm, om, y, sy, oy ) { return smskmap( N, x, sx, ox, m, sm, om, y, sy, oy, floorf ); } // EXPORTS // module.exports = smskfloor; |