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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 11x 11x 11x 11x 11x 3x 3x 3x 3x 3x | /** * @license Apache-2.0 * * Copyright (c) 2025 The Stdlib Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ 'use strict'; // MAIN // /** * Multiplies two double-precision complex floating-point numbers and assigns results to a provided output array. * * @param {number} re1 - real component of the first complex number * @param {number} im1 - imaginary component of the first complex number * @param {number} re2 - real component of the second complex number * @param {number} im2 - imaginary component of the second complex number * @param {Collection} out - output array * @param {integer} strideOut - stride length * @param {NonNegativeInteger} offsetOut - starting index * @returns {Collection} output array * * @example * var Float64Array = require( '@stdlib/array/float64' ); * * var out = assign( 5.0, 3.0, -2.0, 1.0, new Float64Array( 2 ), 1, 0 ); * // returns <Float64Array>[ -13.0, -1.0 ] */ function assign( re1, im1, re2, im2, out, strideOut, offsetOut ) { out[ offsetOut ] = (re1*re2) - (im1*im2); out[ offsetOut+strideOut ] = (re1*im2) + (im1*re2); return out; } // EXPORTS // module.exports = assign; |