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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 | 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 19x 19x 19x 19x 19x 19x 19x 19x 4x 4x 15x 15x 19x 34x 34x 34x 34x 15x 19x 3x 3x 3x 3x 3x | /** * @license Apache-2.0 * * Copyright (c) 2025 The Stdlib Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ 'use strict'; // MODULES // var Complex128 = require( '@stdlib/complex/float64/ctor' ); var muladd = require( '@stdlib/complex/float64/base/mul-add' ); // MAIN // /** * Calculates the dot product of two double-precision complex floating-point vectors. * * @param {integer} N - number of indexed elements * @param {Complex128Array} zx - first input array * @param {integer} strideX - `zx` stride length * @param {NonNegativeInteger} offsetX - starting index for `zx` * @param {Complex128Array} zy - second input array * @param {integer} strideY - `zy` stride length * @param {NonNegativeInteger} offsetY - starting index for `zy` * @returns {Complex128} dot product * * @example * var Complex128Array = require( '@stdlib/array/complex128' ); * var real = require( '@stdlib/complex/float64/real' ); * var imag = require( '@stdlib/complex/float64/imag' ); * * var zx = new Complex128Array( [ 4.0, 2.0, -3.0, 5.0, -1.0, 7.0 ] ); * var zy = new Complex128Array( [ 2.0, 6.0, -1.0, -4.0, 8.0, 9.0 ] ); * * var z = zdotu( 3, zx, 1, 0, zy, 1, 0 ); * // returns <Complex128> * * var re = real( z ); * // returns -52.0 * * var im = imag( z ); * // returns 82.0 */ function zdotu( N, zx, strideX, offsetX, zy, strideY, offsetY ) { var dot; var ix; var iy; var i; dot = new Complex128( 0.0, 0.0 ); if ( N <= 0 ) { return dot; } ix = offsetX; iy = offsetY; for ( i = 0; i < N; i++ ) { dot = muladd( zx.get( ix ), zy.get( iy ), dot ); ix += strideX; iy += strideY; } return dot; } // EXPORTS // module.exports = zdotu; |