All files / blas/base/zdotu/lib assign.js

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/**
* @license Apache-2.0
*
* Copyright (c) 2025 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*    http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
 
'use strict';
 
// MODULES //
 
var muladd = require( '@stdlib/complex/float64/base/mul-add' ).strided;
var reinterpret = require( '@stdlib/strided/base/reinterpret-complex128' );
 
 
// MAIN //
 
/**
* Computes the dot product of two double-precision complex floating-point vectors.
*
* @param {integer} N - number of indexed elements
* @param {Complex128Array} x - first input array
* @param {integer} strideX - `x` stride length
* @param {NonNegativeInteger} offsetX - starting index for `x`
* @param {Complex128Array} y - second input array
* @param {integer} strideY - `y` stride length
* @param {NonNegativeInteger} offsetY - starting index for `y`
* @param {Complex128Array} out - output array
* @param {NonNegativeInteger} offsetOut - starting index for `out`
* @returns {Complex128Array} dot product array
*
* @example
* var Complex128Array = require( '@stdlib/array/complex128' );
*
* var x = new Complex128Array( [ 4.0, 2.0, -3.0, 5.0, -1.0, 7.0 ] );
* var y = new Complex128Array( [ 2.0, 6.0, -1.0, -4.0, 8.0, 9.0 ] );
*
* var z = zdotu( 3, x, 1, 0, y, 1, 0, new Complex128Array( 1 ), 0 );
* // returns <Complex128Array>[ -52.0, 82.0 ]
*/
function zdotu( N, x, strideX, offsetX, y, strideY, offsetY, out, offsetOut ) {
	var viewOut;
	var viewX;
	var viewY;
	var ix;
	var iy;
	var io;
	var sx;
	var sy;
	var i;
 
	if ( N <= 0 ) {
		return out;
	}
	viewX = reinterpret( x, 0 );
	viewY = reinterpret( y, 0 );
	viewOut = reinterpret( out, 0 );
 
	ix = offsetX * 2;
	iy = offsetY * 2;
	io = offsetOut * 2;
	sx = strideX * 2;
	sy = strideY * 2;
 
	viewOut[ io ] = 0.0;
	viewOut[ io + 1 ] = 0.0;
 
	for ( i = 0; i < N; i++ ) {
		muladd( viewX, 1, ix, viewY, 1, iy, viewOut, 1, io, viewOut, 1, io );
		ix += sx;
		iy += sy;
	}
	return out;
}
 
 
// EXPORTS //
 
module.exports = zdotu;