Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 | 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 13x 435x 435x 435x 435x 435x 435x 435x 435x 435x 435x 435x 435x 435x 435x 435x 435x 435x 435x 435x 435x 2x 1x 1x 1x 1x 433x 433x 433x 433x 2920x 2920x 2920x 2920x 2920x 2920x 2920x 1453x 1453x 2920x 433x 433x 19x 19x 414x 432x 2x 1x 1x 1x 1x 412x 412x 412x 430x 40x 40x 59x 40x 40x 59x 40x 40x 40x 20x 20x 20x 20x 372x 372x 372x 430x 164x 164x 164x 164x 164x 76x 76x 40x 40x 36x 36x 76x 76x 76x 76x 38x 38x 38x 38x 88x 88x 88x 92x 84x 84x 42x 42x 42x 42x 164x 164x 212x 212x 212x 220x 204x 102x 102x 102x 102x 8x 16x 4x 4x 4x 435x 13x 13x 13x 13x 13x | /** * @license Apache-2.0 * * Copyright (c) 2023 The Stdlib Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ 'use strict'; // MODULES // var iterationOrder = require( '@stdlib/ndarray/base/iteration-order' ); var minmaxViewBufferIndex = require( '@stdlib/ndarray/base/minmax-view-buffer-index' ); var ndarray2object = require( '@stdlib/ndarray/base/ndarraylike2object' ); var blockedaccessornullary2d = require( './2d_blocked_accessors.js' ); var blockedaccessornullary3d = require( './3d_blocked_accessors.js' ); var blockedaccessornullary4d = require( './4d_blocked_accessors.js' ); var blockedaccessornullary5d = require( './5d_blocked_accessors.js' ); var blockedaccessornullary6d = require( './6d_blocked_accessors.js' ); var blockedaccessornullary7d = require( './7d_blocked_accessors.js' ); var blockedaccessornullary8d = require( './8d_blocked_accessors.js' ); var blockedaccessornullary9d = require( './9d_blocked_accessors.js' ); var blockedaccessornullary10d = require( './10d_blocked_accessors.js' ); var blockednullary2d = require( './2d_blocked.js' ); var blockednullary3d = require( './3d_blocked.js' ); var blockednullary4d = require( './4d_blocked.js' ); var blockednullary5d = require( './5d_blocked.js' ); var blockednullary6d = require( './6d_blocked.js' ); var blockednullary7d = require( './7d_blocked.js' ); var blockednullary8d = require( './8d_blocked.js' ); var blockednullary9d = require( './9d_blocked.js' ); var blockednullary10d = require( './10d_blocked.js' ); var accessornullary0d = require( './0d_accessors.js' ); var accessornullary1d = require( './1d_accessors.js' ); var accessornullary2d = require( './2d_accessors.js' ); var accessornullary3d = require( './3d_accessors.js' ); var accessornullary4d = require( './4d_accessors.js' ); var accessornullary5d = require( './5d_accessors.js' ); var accessornullary6d = require( './6d_accessors.js' ); var accessornullary7d = require( './7d_accessors.js' ); var accessornullary8d = require( './8d_accessors.js' ); var accessornullary9d = require( './9d_accessors.js' ); var accessornullary10d = require( './10d_accessors.js' ); var accessornullarynd = require( './nd_accessors.js' ); var nullary0d = require( './0d.js' ); var nullary1d = require( './1d.js' ); var nullary2d = require( './2d.js' ); var nullary3d = require( './3d.js' ); var nullary4d = require( './4d.js' ); var nullary5d = require( './5d.js' ); var nullary6d = require( './6d.js' ); var nullary7d = require( './7d.js' ); var nullary8d = require( './8d.js' ); var nullary9d = require( './9d.js' ); var nullary10d = require( './10d.js' ); var nullarynd = require( './nd.js' ); // VARIABLES // var NULLARY = [ nullary0d, nullary1d, nullary2d, nullary3d, nullary4d, nullary5d, nullary6d, nullary7d, nullary8d, nullary9d, nullary10d ]; var ACCESSOR_NULLARY = [ accessornullary0d, accessornullary1d, accessornullary2d, accessornullary3d, accessornullary4d, accessornullary5d, accessornullary6d, accessornullary7d, accessornullary8d, accessornullary9d, accessornullary10d ]; var BLOCKED_NULLARY = [ blockednullary2d, // 0 blockednullary3d, blockednullary4d, blockednullary5d, blockednullary6d, blockednullary7d, blockednullary8d, blockednullary9d, blockednullary10d // 8 ]; var BLOCKED_ACCESSOR_NULLARY = [ blockedaccessornullary2d, // 0 blockedaccessornullary3d, blockedaccessornullary4d, blockedaccessornullary5d, blockedaccessornullary6d, blockedaccessornullary7d, blockedaccessornullary8d, blockedaccessornullary9d, blockedaccessornullary10d // 8 ]; var MAX_DIMS = NULLARY.length - 1; // MAIN // /** * Applies a nullary function and assigns results to elements in an output ndarray. * * ## Notes * * - A provided ndarray should be an `object` with the following properties: * * - **dtype**: data type. * - **data**: data buffer. * - **shape**: dimensions. * - **strides**: stride lengths. * - **offset**: index offset. * - **order**: specifies whether an ndarray is row-major (C-style) or column major (Fortran-style). * * @param {ArrayLikeObject<Object>} arrays - array-like object containing one output array * @param {Callback} fcn - nullary callback * @returns {void} * * @example * var Float64Array = require( '@stdlib/array/float64' ); * * function fcn() { * return 10.0; * } * * // Create a data buffer: * var xbuf = new Float64Array( 12 ); * * // Define the shape of the output array: * var shape = [ 3, 1, 2 ]; * * // Define the array strides: * var sx = [ 4, 4, 1 ]; * * // Define the index offset: * var ox = 1; * * // Create the output ndarray-like object: * var x = { * 'dtype': 'float64', * 'data': xbuf, * 'shape': shape, * 'strides': sx, * 'offset': ox, * 'order': 'row-major' * }; * * // Apply the nullary function: * nullary( [ x ], fcn ); * * console.log( x.data ); * // => <Float64Array>[ 0.0, 10.0, 10.0, 0.0, 0.0, 10.0, 10.0, 0.0, 0.0, 10.0, 10.0, 0.0 ] */ function nullary( arrays, fcn ) { var ndims; var xmmv; var shx; var iox; var len; var sx; var ox; var ns; var x; var d; var i; // Unpack the ndarray and standardize ndarray meta data: x = ndarray2object( arrays[ 0 ] ); shx = x.shape; ndims = shx.length; // Determine whether we can avoid iteration altogether... if ( ndims === 0 ) { if ( x.accessorProtocol ) { return ACCESSOR_NULLARY[ ndims ]( x, fcn ); } return NULLARY[ ndims ]( x, fcn ); } // Compute the number of elements and the number of singleton dimensions... len = 1; // number of elements ns = 0; // number of singleton dimensions for ( i = 0; i < ndims; i++ ) { d = shx[ i ]; // Note that, if one of the dimensions is `0`, the length will be `0`... len *= d; // Check whether the current dimension is a singleton dimension... if ( d === 1 ) { ns += 1; } } // Check whether we were provided an empty ndarray... if ( len === 0 ) { return; } // Determine whether the ndarray is one-dimensional and thus readily translates to a one-dimensional strided array... if ( ndims === 1 ) { if ( x.accessorProtocol ) { return ACCESSOR_NULLARY[ ndims ]( x, fcn ); } return NULLARY[ ndims ]( x, fcn ); } sx = x.strides; // Determine whether the ndarray has only **one** non-singleton dimension (e.g., ndims=4, shape=[10,1,1,1]) so that we can treat an ndarray as being equivalent to a one-dimensional strided array... if ( ns === ndims-1 ) { // Get the index of the non-singleton dimension... for ( i = 0; i < ndims; i++ ) { if ( shx[ i ] !== 1 ) { break; } } x.shape = [ shx[i] ]; x.strides = [ sx[i] ]; if ( x.accessorProtocol ) { return ACCESSOR_NULLARY[ 1 ]( x, fcn ); } return NULLARY[ 1 ]( x, fcn ); } iox = iterationOrder( sx ); // +/-1 // Determine whether we can avoid blocked iteration... if ( iox !== 0 ) { // Determine the minimum and maximum linear indices which are accessible by the array view: xmmv = minmaxViewBufferIndex( shx, sx, x.offset ); // Determine whether we can ignore shape (and strides) and treat the ndarray as a linear one-dimensional strided array... if ( len === ( xmmv[1]-xmmv[0]+1 ) ) { // Note: the above is equivalent to @stdlib/ndarray/base/assert/is-contiguous, but in-lined so we can retain computed values... if ( iox === 1 ) { ox = xmmv[ 0 ]; } else { ox = xmmv[ 1 ]; } x.shape = [ len ]; x.strides = [ iox ]; x.offset = ox; if ( x.accessorProtocol ) { return ACCESSOR_NULLARY[ 1 ]( x, fcn ); } return NULLARY[ 1 ]( x, fcn ); } // The ndarray is non-contiguous, so we cannot directly use one-dimensional array functionality... // Determine whether we can use simple nested loops... if ( ndims <= MAX_DIMS ) { // So long as iteration always moves in the same direction (i.e., no mixed sign strides), we can leverage cache-optimal (i.e., normal) nested loops without resorting to blocked iteration... if ( x.accessorProtocol ) { return ACCESSOR_NULLARY[ ndims ]( x, fcn ); } return NULLARY[ ndims ]( x, fcn ); } // Fall-through to blocked iteration... } // At this point, we're either dealing with a non-contiguous n-dimensional array or a high dimensional n-dimensional array, so our only hope is that we can still perform blocked iteration... // Determine whether we can perform blocked iteration... if ( ndims <= MAX_DIMS ) { if ( x.accessorProtocol ) { return BLOCKED_ACCESSOR_NULLARY[ ndims-2 ]( x, fcn ); } return BLOCKED_NULLARY[ ndims-2 ]( x, fcn ); } // Fall-through to linear view iteration without regard for how data is stored in memory (i.e., take the slow path)... if ( x.accessorProtocol ) { return accessornullarynd( x, fcn ); } nullarynd( x, fcn ); } // EXPORTS // module.exports = nullary; |