All files accessors.js

100% Statements 108/108
100% Branches 13/13
100% Functions 1/1
100% Lines 108/108

Press n or j to go to the next uncovered block, b, p or k for the previous block.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 1093x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 8x 8x 8x 8x 4x 12x 12x 12x 12x 4x 8x 2x 2x 8x 138x 138x 138x 138x 6x 6x 18x 30x 30x 30x 30x 10x 18x 3x 3x 3x 3x 3x  
/**
* @license Apache-2.0
*
* Copyright (c) 2025 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*    http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
 
'use strict';
 
// VARIABLES //
 
var M = 5;
 
 
// MAIN //
 
/**
* Computes the dot product of `x` and `y`.
*
* @private
* @param {integer} N - number of indexed elements
* @param {Object} x - first input array object
* @param {Collection} x.data - first input array data
* @param {Array<Function>} x.accessors - first array element accessors
* @param {integer} strideX - `x` stride length
* @param {NonNegativeInteger} offsetX - starting index for `x`
* @param {Object} y - second input array object
* @param {Collection} y.data - second input array data
* @param {Array<Function>} y.accessors - second array element accessors
* @param {integer} strideY - `y` stride length
* @param {NonNegativeInteger} offsetY - starting index for `y`
* @returns {number} dot product
*
* @example
* var toAccessorArray = require( '@stdlib/array/base/to-accessor-array' );
* var arraylike2object = require( '@stdlib/array/base/arraylike2object' );
*
* var x = [ 4.0, 2.0, -3.0, 5.0, -1.0 ];
* var y = [ 2.0, 6.0, -1.0, -4.0, 8.0 ];
*
* var z = gdot( x.length, arraylike2object( toAccessorArray( x ) ), 1, 0, arraylike2object( toAccessorArray( y ) ), 1, 0 );
* // returns -5.0
*/
function gdot( N, x, strideX, offsetX, y, strideY, offsetY ) {
	var xbuf;
	var ybuf;
	var xget;
	var yget;
	var dot;
	var ix;
	var iy;
	var m;
	var i;
 
	xbuf = x.data;
	ybuf = y.data;
	xget = x.accessors[ 0 ];
	yget = y.accessors[ 0 ];
 
	dot = 0.0;
	ix = offsetX;
	iy = offsetY;
 
	// Use unrolled loops if both strides are equal to `1`...
	if ( strideX === 1 && strideY === 1 ) {
		m = N % M;
 
		// If we have a remainder, run a clean-up loop...
		if ( m > 0 ) {
			for ( i = 0; i < m; i++ ) {
				dot += xget( xbuf, ix ) * yget( ybuf, iy );
				ix += 1;
				iy += 1;
			}
		}
		if ( N < M ) {
			return dot;
		}
		for ( i = m; i < N; i += M ) {
			dot += ( xget( xbuf, ix ) * yget( ybuf, iy ) ) + ( xget( xbuf, ix+1 ) * yget( ybuf, iy+1 ) ) + ( xget( xbuf, ix+2 ) * yget( ybuf, iy+2 ) ) + ( xget( xbuf, ix+3 ) * yget( ybuf, iy+3 ) ) + ( xget( xbuf, ix+4 ) * yget( ybuf, iy+4 ) ); // eslint-disable-line max-len
			ix += M;
			iy += M;
		}
		return dot;
	}
	for ( i = 0; i < N; i++ ) {
		dot += xget( xbuf, ix ) * yget( ybuf, iy );
		ix += strideX;
		iy += strideY;
	}
	return dot;
}
 
 
// EXPORTS //
 
module.exports = gdot;