All files ndarray.js

100% Statements 83/83
100% Branches 12/12
100% Functions 1/1
100% Lines 83/83

Press n or j to go to the next uncovered block, b, p or k for the previous block.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 843x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 26x 26x 26x 26x 26x 26x 26x 26x 4x 4x 26x 1x 1x 22x 22x 26x 18x 18x 22x 22x 22x 26x 119x 119x 119x 119x 46x 46x 119x 73x 73x 119x 22x 26x 3x 3x 3x 3x 3x  
/**
* @license Apache-2.0
*
* Copyright (c) 2026 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*    http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
 
'use strict';
 
// MAIN //
 
/**
* Prepends elements to a single-precision floating-point strided array by circularly repeating existing elements.
*
* @param {PositiveInteger} N - number of indexed elements in `x`
* @param {integer} k - number of elements to pad
* @param {Float32Array} x - input array
* @param {integer} strideX - stride length for `x`
* @param {NonNegativeInteger} offsetX - starting index for `x`
* @param {Float32Array} y - output array
* @param {integer} strideY - stride length for `y`
* @param {NonNegativeInteger} offsetY - starting index for `y`
* @returns {Float32Array} output array
*
* @example
* var Float32Array = require( '@stdlib/array/float32' );
*
* var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
* var y = new Float32Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] );
*
* sleftPadCircular( 3, 2, x, 1, 0, y, 1, 0 );
* // y => <Float32Array>[ 2.0, 3.0, 1.0, 2.0, 3.0 ]
*/
function sleftPadCircular( N, k, x, strideX, offsetX, y, strideY, offsetY ) {
	var ix;
	var iy;
	var M;
	var i;
	var j;
 
	if ( N <= 0 ) {
		return y;
	}
	if ( k < 0 ) {
		k = 0;
	}
	// Resolve the index of the first element in the left padding:
	j = k % N;
	if ( j > 0 ) {
		j = N - j;
	}
	M = N + k;
	ix = offsetX + ( j * strideX );
	iy = offsetY;
	for ( i = 0; i < M; i++ ) {
		y[ iy ] = x[ ix ];
		iy += strideY;
		j += 1;
		if ( j === N ) {
			j = 0;
			ix = offsetX;
		} else {
			ix += strideX;
		}
	}
	return y;
}
 
 
// EXPORTS //
 
module.exports = sleftPadCircular;