Press n or j to go to the next uncovered block, b, p or k for the previous block.
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* @license Apache-2.0
*
* Copyright (c) 2026 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
'use strict';
// MODULES //
var arraylike2object = require( '@stdlib/array/base/arraylike2object' );
var gcopy = require( '@stdlib/blas/base/gcopy' ).ndarray;
var accessors = require( './accessors.js' );
// VARIABLES //
var M = 5;
// MAIN //
/**
* Subtracts a scalar constant from each element in a strided array `x` and assigns the results to elements in a strided array `w` using alternative indexing semantics.
*
* @param {PositiveInteger} N - number of indexed elements
* @param {number} alpha - scalar constant
* @param {NumericArray} x - input array
* @param {integer} strideX - `x` stride length
* @param {NonNegativeInteger} offsetX - starting `x` index
* @param {NumericArray} w - output array
* @param {integer} strideW - `w` stride length
* @param {NonNegativeInteger} offsetW - starting `w` index
* @returns {NumericArray} output array
*
* @example
* var x = [ 1.0, 2.0, 3.0, 4.0, 5.0 ];
* var w = [ 0.0, 0.0, 0.0, 0.0, 0.0 ];
*
* gwxsa( x.length, 5.0, x, 1, 0, w, 1, 0 );
* // w => [ -4.0, -3.0, -2.0, -1.0, 0.0 ]
*/
function gwxsa( N, alpha, x, strideX, offsetX, w, strideW, offsetW ) {
var ix;
var iw;
var ox;
var ow;
var m;
var i;
if ( N <= 0 ) {
return w;
}
// Fast path: when alpha = 0.0, delegate to gcopy (w = x)
if ( alpha === 0.0 ) {
return gcopy( N, x, strideX, offsetX, w, strideW, offsetW );
}
ox = arraylike2object( x );
ow = arraylike2object( w );
if ( ox.accessorProtocol || ow.accessorProtocol ) {
accessors( N, alpha, ox, strideX, offsetX, ow, strideW, offsetW );
return w;
}
ix = offsetX;
iw = offsetW;
// Use loop unrolling if both strides are equal to `1`...
if ( strideX === 1 && strideW === 1 ) {
m = N % M;
// If we have a remainder, run a clean-up loop...
if ( m > 0 ) {
for ( i = 0; i < m; i++ ) {
w[ iw ] = x[ ix ] - alpha;
ix += strideX;
iw += strideW;
}
}
if ( N < M ) {
return w;
}
for ( i = m; i < N; i += M ) {
w[ iw ] = x[ ix ] - alpha;
w[ iw+1 ] = x[ ix+1 ] - alpha;
w[ iw+2 ] = x[ ix+2 ] - alpha;
w[ iw+3 ] = x[ ix+3 ] - alpha;
w[ iw+4 ] = x[ ix+4 ] - alpha;
ix += M;
iw += M;
}
return w;
}
for ( i = 0; i < N; i++ ) {
w[ iw ] = x[ ix ] - alpha;
ix += strideX;
iw += strideW;
}
return w;
}
// EXPORTS //
module.exports = gwxsa;
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