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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x | /** * @license Apache-2.0 * * Copyright (c) 2024 The Stdlib Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ 'use strict'; /** * Apply a binary callback to elements in two three-dimensional nested input arrays according to elements in a three-dimensional nested mask array and assign results to elements in a three-dimensional nested output array. * * @module @stdlib/array/base/mskbinary3d * * @example * var ones3d = require( '@stdlib/array/base/ones3d' ); * var zeros3d = require( '@stdlib/array/base/zeros3d' ); * var add = require( '@stdlib/number/float64/base/add' ); * var mskbinary3d = require( '@stdlib/array/base/mskbinary3d' ); * * var shape = [ 2, 2, 2 ]; * * var x = ones3d( shape ); * var y = ones3d( shape ); * var z = zeros3d( shape ); * * var mask = [ * [ [ 0, 1 ], [ 0, 0 ] ], * [ [ 1, 0 ], [ 0, 1 ] ] * ]; * * mskbinary3d( [ x, y, mask, z ], shape, add ); * * console.log( z ); * // => [ [ [ 2.0, 0.0 ], [ 2.0, 2.0 ] ], [ [ 0.0, 2.0 ], [ 2.0, 0.0 ] ] ] */ // MODULES // var main = require( './main.js' ); // EXPORTS // module.exports = main; |