All files ndarray.js

97.53% Statements 79/81
87.5% Branches 7/8
100% Functions 1/1
97.53% Lines 79/81

Press n or j to go to the next uncovered block, b, p or k for the previous block.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 823x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 19x 19x 19x 19x 19x 19x 19x 19x 4x 4x 15x 15x 15x 15x 15x 15x 15x 19x 40x 40x 40x 40x 40x 19x     15x 19x 3x 3x 3x 3x 3x  
/**
* @license Apache-2.0
*
* Copyright (c) 2026 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*    http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
 
'use strict';
 
// MODULES //
 
var abs = require( '@stdlib/math/base/special/abs' );
 
 
// MAIN //
 
/**
* Computes the Bray-Curtis distance between two double-precision floating-point strided arrays using alternative indexing semantics.
*
* @param {NonNegativeInteger} N - number of indexed elements
* @param {Float64Array} x - first input array
* @param {integer} strideX - stride length of `x`
* @param {NonNegativeInteger} offsetX - starting index for `x`
* @param {Float64Array} y - second input array
* @param {integer} strideY - stride length of `y`
* @param {NonNegativeInteger} offsetY - starting index for `y`
* @returns {number} Bray-Curtis distance
*
* @example
* var Float64Array = require( '@stdlib/array/float64' );
*
* var x = new Float64Array( [ 4.0, 2.0, -3.0, 5.0, -1.0 ] );
* var y = new Float64Array( [ 2.0, 6.0, -1.0, -4.0, 8.0 ] );
*
* var z = braycurtis( x.length, x, 1, 0, y, 1, 0 );
* // returns ~0.722
*/
function braycurtis( N, x, strideX, offsetX, y, strideY, offsetY ) {
	var numer;
	var denom;
	var ox;
	var oy;
	var i;
 
	if ( N <= 0 ) {
		return NaN;
	}
	ox = offsetX;
	oy = offsetY;
 
	numer = abs( x[ ox ] - y[ oy ] );
	denom = abs( x[ ox ] ) + abs( y[ oy ] );
	ox += strideX;
	oy += strideY;
	for ( i = 1; i < N; i++ ) {
		numer += abs( x[ ox ] - y[ oy ] );
		denom += abs( x[ ox ] ) + abs( y[ oy ] );
		ox += strideX;
		oy += strideY;
	}
	if ( denom === 0.0 ) {
		return NaN;
	}
	return numer / denom;
}
 
 
// EXPORTS //
 
module.exports = braycurtis;