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* you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* eslint-disable max-depth, max-len */ 'use strict'; // MODULES // var loopOrder = require( '@stdlib/ndarray/base/unary-loop-interchange-order' ); var blockSize = require( '@stdlib/ndarray/base/unary-tiling-block-size' ); // MAIN // /** * Applies a unary callback to elements in a ten-dimensional input ndarray and assigns results to elements in an equivalently shaped output ndarray via loop blocking. * * @private * @param {Object} x - object containing input ndarray meta data * @param {string} x.dtype - data type * @param {Collection} x.data - data buffer * @param {NonNegativeIntegerArray} x.shape - dimensions * @param {IntegerArray} x.strides - stride lengths * @param {NonNegativeInteger} x.offset - index offset * @param {string} x.order - specifies whether `x` is row-major (C-style) or column-major (Fortran-style) * @param {Array<Function>} x.accessors - data buffer accessors * @param {Object} y - object containing output ndarray meta data * @param {string} y.dtype - data type * @param {Collection} y.data - data buffer * @param {NonNegativeIntegerArray} y.shape - dimensions * @param {IntegerArray} y.strides - stride lengths * @param {NonNegativeInteger} y.offset - index offset * @param {string} y.order - specifies whether `y` is row-major (C-style) or column-major (Fortran-style) * @param {Array<Function>} y.accessors - data buffer accessors * @param {Callback} fcn - unary callback * * @example * var Complex64Array = require( '@stdlib/array/complex64' ); * var Complex64 = require( '@stdlib/complex/float32/ctor' ); * var realf = require( '@stdlib/complex/float32/real' ); * var imagf = require( '@stdlib/complex/float32/imag' ); * * function scale( z ) { * return new Complex64( realf(z)*10.0, imagf(z)*10.0 ); * } * * // Create data buffers: * var xbuf = new Complex64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] ); * var ybuf = new Complex64Array( 4 ); * * // Define the shape of the input and output arrays: * var shape = [ 1, 1, 1, 1, 1, 1, 1, 1, 2, 2 ]; * * // Define the array strides: * var sx = [ 4, 4, 4, 4, 4, 4, 4, 4, 2, 1 ]; * var sy = [ 4, 4, 4, 4, 4, 4, 4, 4, 2, 1 ]; * * // Define the index offsets: * var ox = 0; * var oy = 0; * * // Define getters and setters: * function getter( buf, idx ) { * return buf.get( idx ); * } * * function setter( buf, idx, value ) { * buf.set( value, idx ); * } * * // Create the input and output ndarray-like objects: * var x = { * 'dtype': 'complex64', * 'data': xbuf, * 'shape': shape, * 'strides': sx, * 'offset': ox, * 'order': 'row-major', * 'accessors': [ getter, setter ] * }; * var y = { * 'dtype': 'complex64', * 'data': ybuf, * 'shape': shape, * 'strides': sy, * 'offset': oy, * 'order': 'row-major', * 'accessors': [ getter, setter ] * }; * * // Apply the unary function: * blockedunary10d( x, y, scale ); * * var v = y.data.get( 0 ); * * var re = realf( v ); * // returns 10.0 * * var im = imagf( v ); * // returns 20.0 */ function blockedunary10d( x, y, fcn ) { // eslint-disable-line max-statements, max-lines-per-function var bsize; var xbuf; var ybuf; var get; var set; var dx0; var dx1; var dx2; var dx3; var dx4; var dx5; var dx6; var dx7; var dx8; var dx9; var dy0; var dy1; var dy2; var dy3; var dy4; var dy5; var dy6; var dy7; var dy8; var dy9; var ox1; var ox2; var ox3; var ox4; var ox5; var ox6; var ox7; var ox8; var ox9; var oy1; var oy2; var oy3; var oy4; var oy5; var oy6; var oy7; var oy8; var oy9; var sh; var s0; var s1; var s2; var s3; var s4; var s5; var s6; var s7; var s8; var s9; var sx; var sy; var ox; var oy; var ix; var iy; var i0; var i1; var i2; var i3; var i4; var i5; var i6; var i7; var i8; var i9; var j0; var j1; var j2; var j3; var j4; var j5; var j6; var j7; var j8; var j9; var o; // Note on variable naming convention: s#, dx#, dy#, i#, j# where # corresponds to the loop number, with `0` being the innermost loop... // Resolve the loop interchange order: o = loopOrder( x.shape, x.strides, y.strides ); sh = o.sh; sx = o.sx; sy = o.sy; // Determine the block size: bsize = blockSize( x.dtype, y.dtype ); // Cache the indices of the first indexed elements in the respective ndarrays... ox = x.offset; oy = y.offset; // Cache references to the input and output ndarray buffers... xbuf = x.data; ybuf = y.data; // Cache offset increments for the innermost loop... dx0 = sx[0]; dy0 = sy[0]; // Cache accessors: get = x.accessors[0]; set = y.accessors[1]; // Iterate over blocks... for ( j9 = sh[9]; j9 > 0; ) { if ( j9 < bsize ) { s9 = j9; j9 = 0; } else { s9 = bsize; j9 -= bsize; } ox9 = ox + ( j9*sx[9] ); oy9 = oy + ( j9*sy[9] ); for ( j8 = sh[8]; j8 > 0; ) { if ( j8 < bsize ) { s8 = j8; j8 = 0; } else { s8 = bsize; j8 -= bsize; } dx9 = sx[9] - ( s8*sx[8] ); dy9 = sy[9] - ( s8*sy[8] ); ox8 = ox9 + ( j8*sx[8] ); oy8 = oy9 + ( j8*sy[8] ); for ( j7 = sh[7]; j7 > 0; ) { if ( j7 < bsize ) { s7 = j7; j7 = 0; } else { s7 = bsize; j7 -= bsize; } dx8 = sx[8] - ( s7*sx[7] ); dy8 = sy[8] - ( s7*sy[7] ); ox7 = ox8 + ( j7*sx[7] ); oy7 = oy8 + ( j7*sy[7] ); for ( j6 = sh[6]; j6 > 0; ) { if ( j6 < bsize ) { s6 = j6; j6 = 0; } else { s6 = bsize; j6 -= bsize; } dx7 = sx[7] - ( s6*sx[6] ); dy7 = sy[7] - ( s6*sy[6] ); ox6 = ox7 + ( j6*sx[6] ); oy6 = oy7 + ( j6*sy[6] ); for ( j5 = sh[5]; j5 > 0; ) { if ( j5 < bsize ) { s5 = j5; j5 = 0; } else { s5 = bsize; j5 -= bsize; } dx6 = sx[6] - ( s5*sx[5] ); dy6 = sy[6] - ( s5*sy[5] ); ox5 = ox6 + ( j5*sx[5] ); oy5 = oy6 + ( j5*sy[5] ); for ( j4 = sh[4]; j4 > 0; ) { if ( j4 < bsize ) { s4 = j4; j4 = 0; } else { s4 = bsize; j4 -= bsize; } dx5 = sx[5] - ( s4*sx[4] ); dy5 = sy[5] - ( s4*sy[4] ); ox4 = ox5 + ( j4*sx[4] ); oy4 = oy5 + ( j4*sy[4] ); for ( j3 = sh[3]; j3 > 0; ) { if ( j3 < bsize ) { s3 = j3; j3 = 0; } else { s3 = bsize; j3 -= bsize; } dx4 = sx[4] - ( s3*sx[3] ); dy4 = sy[4] - ( s3*sy[3] ); ox3 = ox4 + ( j3*sx[3] ); oy3 = oy4 + ( j3*sy[3] ); for ( j2 = sh[2]; j2 > 0; ) { if ( j2 < bsize ) { s2 = j2; j2 = 0; } else { s2 = bsize; j2 -= bsize; } dx3 = sx[3] - ( s2*sx[2] ); dy3 = sy[3] - ( s2*sy[2] ); ox2 = ox3 + ( j2*sx[2] ); oy2 = oy3 + ( j2*sy[2] ); for ( j1 = sh[1]; j1 > 0; ) { if ( j1 < bsize ) { s1 = j1; j1 = 0; } else { s1 = bsize; j1 -= bsize; } dx2 = sx[2] - ( s1*sx[1] ); dy2 = sy[2] - ( s1*sy[1] ); ox1 = ox2 + ( j1*sx[1] ); oy1 = oy2 + ( j1*sy[1] ); for ( j0 = sh[0]; j0 > 0; ) { if ( j0 < bsize ) { s0 = j0; j0 = 0; } else { s0 = bsize; j0 -= bsize; } // Compute index offsets for the first input and output ndarray elements in the current block... ix = ox1 + ( j0*sx[0] ); iy = oy1 + ( j0*sy[0] ); // Compute loop offset increments... dx1 = sx[1] - ( s0*sx[0] ); dy1 = sy[1] - ( s0*sy[0] ); // Iterate over the ndarray dimensions... for ( i9 = 0; i9 < s9; i9++ ) { for ( i8 = 0; i8 < s8; i8++ ) { for ( i7 = 0; i7 < s7; i7++ ) { for ( i6 = 0; i6 < s6; i6++ ) { for ( i5 = 0; i5 < s5; i5++ ) { for ( i4 = 0; i4 < s4; i4++ ) { for ( i3 = 0; i3 < s3; i3++ ) { for ( i2 = 0; i2 < s2; i2++ ) { for ( i1 = 0; i1 < s1; i1++ ) { for ( i0 = 0; i0 < s0; i0++ ) { set( ybuf, iy, fcn( get( xbuf, ix ) ) ); ix += dx0; iy += dy0; } ix += dx1; iy += dy1; } ix += dx2; iy += dy2; } ix += dx3; iy += dy3; } ix += dx4; iy += dy4; } ix += dx5; iy += dy5; } ix += dx6; iy += dy6; } ix += dx7; iy += dy7; } ix += dx8; iy += dy8; } ix += dx9; iy += dy9; } } } } } } } } } } } } // EXPORTS // module.exports = blockedunary10d; |