Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 32x 32x 32x 32x 8x 8x 18x 18x 18x 15x 18x 4x 4x 14x 14x 4x 4x 32x 13x 13x 35x 35x 34x 35x 2x 2x 33x 33x 11x 11x 11x 32x 1x 1x 1x 1x 1x | /** * @license Apache-2.0 * * Copyright (c) 2018 The Stdlib Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ 'use strict'; // MODULES // var isTypedArray = require( '@stdlib/assert/is-typed-array' ); var isArray = require( '@stdlib/assert/is-array' ); var isNumber = require( '@stdlib/assert/is-number' ).isPrimitive; var absdiff = require( '@stdlib/math/base/utils/absolute-difference' ); var FLOAT64_SQRT_EPS = require( '@stdlib/constants/float64/sqrt-eps' ); // MAIN // /** * Tests if a value is an array of probabilities that sum to one. * * @param {*} v - value to test * @returns {boolean} boolean indicating if a value is a probability array * * @example * var bool = isUnityProbabilityArray( [ 0.25, 0.5, 0.25 ] ); * // returns true * * @example * var bool = isUnityProbabilityArray( new Uint8Array( [ 0, 1 ] ) ); * // returns true * * @example * var bool = isUnityProbabilityArray( [ 0.4, 0.4, 0.4 ] ); * // returns false * * @example * var bool = isUnityProbabilityArray( [ 3.14, 0.0 ] ); * // returns false */ function isUnityProbabilityArray( v ) { var sum; var i; if ( isArray( v ) ) { sum = 0.0; for ( i = 0; i < v.length; i++ ) { if ( !isNumber( v[ i ] ) || v[ i ] > 1.0 || v[ i ] < 0.0 ) { return false; } sum += v[ i ]; } return ( absdiff( sum, 1.0 ) <= FLOAT64_SQRT_EPS ); } if ( isTypedArray( v ) ) { sum = 0.0; for ( i = 0; i < v.length; i++ ) { if ( v[ i ] > 1.0 || v[ i ] < 0.0 ) { return false; } sum += v[ i ]; } return ( absdiff( sum, 1.0 ) <= FLOAT64_SQRT_EPS ); } return false; } // EXPORTS // module.exports = isUnityProbabilityArray; |